One of the clear winners to emerge from Steve Jobs' formal unveiling of the iPhone 4 Monday was the game development community. With major new features like a gyroscope, a better screen, a better antenna and a better camera, developers have a slew of new tools to use in making their games.
Yet at the same time, the release of the iPad has also opened up what amounts to a major new platform for games. Many people are using it more like a computer than an iPhone and that means that developers can take advantage of users' longer sessions with it. And that means more money.
At Ngmoco's helm is Neil Young, the former head of Electronic Arts' Los Angeles studio. Young left EA in 2008 to form Ngmoco and quickly hauled in $40 million in funding from A-list VCs including Kleiner Perkins Caufied & Byers.
On Tuesday, with the dust from Jobs' keynote still settling, Young sat down for a 45 Minutes on IM interview and talked about what Apple's hot new device means for the industry and for companies like his, and what he sees happening to the larger iOS platform over the next year or so.
Q: Welcome to 45 minutes on IM. Let's start with the obvious question: What's your take on the iPhone 4? I know it's a broad question, but I'm hopeful you have a strong opinion.
Neil Young: I do have a strong opinion. I think that Apple took a big leap forward with the iPhone 4 over the 3GS.
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